Clementoni Sapientino Doc Robot Coding and Programming, Learning Robot (in Italian) for Children 5 Years - 17698
Product Information
About
DOC-SAPIENTINO - accompanies children in learning, helps develop logical skills and problem solving skills and teach letters, numbers and colours and animals
Robot coding: with the robot from Sapientino, you can learn with DOC block programming is the first electronic educational game that brings children closer to educational robotics in a creative and fun way
DOC CONTENTS: Track boards and illustrated mission cards are also included
Game mode: the robot can be programmed to perform free paths or reproduce the trajectories required by the playing cards to develop logical sense and solve the first problems
Features: When used in "Smart" mode, the robot always detects its position on the game boards and provides the child with useful game tips. A recommended gift for children aged 5 and up. Batteries required
Safety: A fundamental aspect for every parent is the safety of toys. Sapientino DOC is made of high-quality and non-toxic materials and ensures a safe and reliable playing experience for children.
COGNITIVE DEVELOPMENT This programmable robot is not only a toy, but an educational tool that stimulates logical thinking and problem solving in children. Through block programming, little ones learn the basics of educational robotics by developing basic cognitive skills in a fun and interactive way.
Product Description
Sapientino DOC accompanies children in learning and helps develop logical skills and problem-solving skills, teaching letters, numbers and colors and animals. With the Sapientino robot, you can learn with block programming what DOC coding is the first electronic educational game that brings children to learning robotics creatively and fun. The game also includes scoreboards route and mission cards. The robot can be programmed to perform free routes or recreate the trajectories required by the playing cards to develop logical sense and solve the first problems. When used in the "smart" modes, the robot always detects its position on the game boards and offers the child useful game tips. A learning robot that, with the educational content of always the interactivity of a robot that can be easily programmed. Recommended for ages 5 and up. Batteries required










