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Goliath Mastermind Junior: What's for Lunch? Codebreaking Game

$14.07
★ 4.6846 reviews

Product Information

ASINB00004TFZL
CategoryToys & Games

About this item

  • 3 levels of play make this the easiest Mastermind to learn
  • Players take turns setting secret codes and solving the codes
  • Jungle animal pieces add a fun element kids love
  • Uses STEM and STEAM principles like deductive reasoning and logic
  • For 2 players, ages 6 and up

Product Description

Product Description Get ready for a tasty twist on a classic with Mastermind Junior: What’s for Lunch?, the code-cracking game made just for kids! One player creates a mystery meal using fun food pieces, while the other tries to guess what’s on the menu using logic, clues, and a little bit of luck. With each guess, use the scoring dial to track progress and get closer to the secret recipe. Featuring bright, playful pieces and three ways to play that grow with your child’s skills, this game makes learning logic fun, engaging, and deliciously silly. Includes Game Unit with Built-in Storage Tray and Code Peg Shield, 60 Food Pegs, Sticker Sheet, and Complete Instructions. For 2 players, ages 5 and up. Amazon.com Younger kids can develop their powers of logic and deduction in this game of code-cracking fun. This version is simplified for younger children and comes with colorful animal pegs, a jungle-and-mountain-theme board, and fewer code options. The point is the same: one player duplicates the other's code in as few turns as possible. The code maker sets a code of 3 colored animals (choosing from 72 in six colors), and conceals it beneath a "rocky mountain" tray at his or her side of the board. In each of nine rows (of large holes), the code breaker attempts to replicate the pattern. After each row (or turn), the code maker places red or white creature pieces in the adjacent row of small holes, which gives the code breaker clues on how he or she doing. Complete instructions include rules for younger players (based on colors only), older players (color and position), and expert players (a blank-space option adds complexity). This challenging and fun game is for two players. --Ava Natov

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